1666: Amsterdam Game Features Unique Timelines and Cat Gameplay
1666: Amsterdam Creator on the Game's Timelines... and Playing as a Cat! | IGN Live 2026

Image: Ign Middle East
Patrice Désilets, creator of 1666: Amsterdam, discussed the game's complex timelines and unique gameplay during IGN Live. After 15 years of development, players will experience multiple perspectives, including a cat character. The prologue is currently available for free on Steam and Epic Games Store.
- 01The game took over 15 years to develop, with Désilets securing rights after multiple company transitions.
- 02Players will switch between characters across different timelines: Clio in the present, Aaron in 1999, and Noa in 1666.
- 03Gameplay is divided into time periods: 5% in the present, 15% in 1999, and the majority in 1666.
- 04The game features a unique mechanic where players can control a cat, who is actually a character from 1999.
- 05The prologue of 1666: Amsterdam is available for free on both Steam and the Epic Games Store.
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During IGN Live, Patrice Désilets, the creator of 1666: Amsterdam, shared insights about the game's extensive development, which spanned over 15 years. He discussed the game's narrative structure, where players will experience different timelines through various characters, including Clio in modern times, her father Aaron in 1999, and the witch Noa in 1666. Désilets explained that players will spend 5% of their time in the present, 15% in 1999, and the majority in 1666, describing the two historical periods as reflective of each other. A standout feature of the game is the ability to play as a cat, representing a character from 1999. This creative choice adds a unique twist to the gameplay. A playable 30-minute demo is currently available for players to experience for free on Steam and the Epic Games Store, generating excitement for the full release.
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