Build a Rocket Boy Faces Further Layoffs Amid MindsEye Struggles
MindsEye developer Build a Rocket Boy has reportedly laid off even more staff
Engadget
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Build a Rocket Boy, the developer of the troubled game MindsEye, has reportedly laid off around 170 staff, reducing its workforce to approximately 80. This follows a series of layoffs and the cancellation of a crossover with IO Interactive's Hitman series, as the studio grapples with the game's poor launch and claims of internal sabotage.
- 01Approximately 170 staff have been laid off, reducing the workforce to around 80.
- 02The layoffs follow a series of cuts after the troubled launch of MindsEye.
- 03The studio has canceled a planned crossover with IO Interactive's Hitman series.
- 04Former staff members have confirmed their departures via LinkedIn.
- 05Build a Rocket Boy claims internal sabotage contributed to the game's issues.
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Build a Rocket Boy, based in Scotland, has reportedly laid off around 170 employees, bringing its total staff down to approximately 80. This latest round of layoffs is part of a troubling trend for the studio following the disastrous launch of its debut game, MindsEye. The studio had previously announced layoffs in early March and has faced significant challenges since then, including the cancellation of a planned crossover with IO Interactive's Hitman series. Although the studio has not officially confirmed the layoffs, several former employees, including Technical Level Designer James Tyler and Audio Designer Tom Cross, have publicly acknowledged their departures on LinkedIn. Build a Rocket Boy has attributed some of the game's problems to internal and external
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The layoffs may affect the local economy in Scotland, particularly in the tech and gaming sectors, as many skilled employees seek new opportunities.
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